Programmer · Game designer · Inventor
Bartosz Sułkowski
Systems, games, and tools that try to show things as they really are.
I'm a maker — I design games, tools, and small inventions, usually starting from a need of my own, or the question "why does this have to look this way?" What you see on this site came about exactly that way: as a hobby, for my own use, and only later judged worth sharing more widely. More about me →
Board games
Games I design — including Daredragon Fellowship, a cooperative card game developed in the spirit of open design.
Tools & methods
UP and HSN — tools I use myself, day to day: for planning, measuring, thinking about time and scale.
Toys & making
Physical inventions, models, small things made by hand.
Open design of games
The process of designing games — decisions, dilemmas, dead ends. As open as the code itself.
Essays on game design
Essays about games, systems, and what happens when you take both of them seriously.